Stretching would be the texture mapping process.
Glvertex2f rubber sheet.
Get a second piece of transparent paper and try to align them so that the pixels of the texture match exactly the pixels of the paper.
A b c d e f g h i j k l m n o p q r s t u v w x y z pm get page info mld to node 3 retrieve placement information daemonize 3.
C gui programming with qt 4 second edition by jasmin blanchette.
A 1 a 2 a 3 a 4.
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February 04 2008 print isbn 10.
The edges of the.
Think textures as being rubber sheets.
Equations to calculate distance and height for each unit of time.
752 table of contents index.
Preliminaries vectors and vector products.
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Xii 3 representations of orientations xii 4 kinematics.
69 glvertex2f 0 0 0 0 glvertex2f 0 0 15000 0 glend set the height of the cannon barrel initalize variables for later use height 2 0 dtime 0 0001 dist 0 0 maxheight 0 0 plot the trajectory as long as the height is above the ground while height 0 0.
Now that s this to do with opengl.
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Prentice hall pub date.
Imagine that sheet of paper was made of rubber so that you could stretch it.
319 319 320 325 329.
When drawing a triangle to the screen the exact position on screen doesn t matter the texture rubber sheet is cut out according to the texture coordinates and stretched onto the triangle as specified by the texture coordinates.